Hey this is really fun but a tutorial would be nice or just a way to see controls and level 3 is really difficult if you don't know there are bombs that blow up walls, also "a" and "w" don't work only "s" and "d" but arrows are good, also i really like the fact that you can shoot the bullets out of the air and that the ai try to bounce bullits at you. overall a very good game.
Thank you for playing the game ! That's great to see feedbacks !
I have uploaded a new version of the game and corrected lots of bugs you are talking about.
Controls are "ZQSD" and arrow keys. I will make later a menu to change it to "QASD" because arrow keys are good enough for now.
The level 3 was made for the player to discover bombs but maybe it was not intuitive, so I added a tutorial on level 1 for movement and level 3 for bombs as you suggest.
Explosive bullets cost 0 coins and now 99999 because I didn't implemant them yet so they do nothing for now :)
I corrected the bug when you end the level with one enemy alive, It was due to a bug with double bullet, please tell me you had double bullet on level 10-11 when this happens ?
Level 12, there was an enemy behind the three but you couldn't see him except if he shots you so now he is visible, it's easier for the player to understand.
For the level scroll, I don't know how to correct it but if the player scrolls too much, maybe he wanted that to happen. Moreover if you go to the main menu and come back, the scroll rect gets reset so it's ok.
Thank you for your positive feedback and your help, that really helps me and give me the desire to continue this game. Don't hesitate to let me know if you see any other bugs !
Another bug horizontally connected walls only half blow up the top half stays but is not a physical object and the shop button on the next level screen seems to be broken but only on level 8
Enemy bullets just either stop or float sideways when hitting another enemy
Not as important but the double in double barrel and double shot is missing a u
Also if you really hug a corner with double barrel you can shoot without geting shot
Also I don't know if it is just level 18 or all levels designed with the same layout you can go through the wall in certain places
Next button on 18 isn't working
Level 19 can't be clicked on (is 18 the last level so far or is it just unlucky that both ways of getting there are broken)
I didn't have much time to patch all those bugs so I tried my best.
Yes, I can't spell English so I added those "u" :)
Level 18 is the last one for now, I will make more levels later but I want to focus on the implementation of multiplayer (and play Diablo 4)
I changed every horizontal obstacle to non breakable and I will try to make those obstacle destroy properly later.
The only bug I couldn't fix was the canon going through the tiles. Unfortunately, I need to change all my levels for that and I don't have the time to do it but I put it in my trello list !
Thank you for your feedbacks and have a nice day !
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Best game I ever had the chance to play so far! Keep it up, that is a real banger. Cannot wait for a mobile port UwU
Small suggestion tho, the default sound level might be a little bit too high.
Hey this is really fun but a tutorial would be nice or just a way to see controls and level 3 is really difficult if you don't know there are bombs that blow up walls, also "a" and "w" don't work only "s" and "d" but arrows are good, also i really like the fact that you can shoot the bullets out of the air and that the ai try to bounce bullits at you. overall a very good game.
Also i just found out that explosive bullet says it costs 0 coins
Also level 10 finished with one enemy alive
11 did the same
12 can't finish there are no enemy's yet it doesn't end
It also finishes with one enemy when I retry
Most level after 10 end with 1 enemy left
16 ended with 2 or 1 alive
On the level select if you scroll up too mutch you get stuck
Hello !
Thank you for playing the game ! That's great to see feedbacks !
I have uploaded a new version of the game and corrected lots of bugs you are talking about.
Controls are "ZQSD" and arrow keys. I will make later a menu to change it to "QASD" because arrow keys are good enough for now.
The level 3 was made for the player to discover bombs but maybe it was not intuitive, so I added a tutorial on level 1 for movement and level 3 for bombs as you suggest.
Explosive bullets cost 0 coins and now 99999 because I didn't implemant them yet so they do nothing for now :)
I corrected the bug when you end the level with one enemy alive, It was due to a bug with double bullet, please tell me you had double bullet on level 10-11 when this happens ?
Level 12, there was an enemy behind the three but you couldn't see him except if he shots you so now he is visible, it's easier for the player to understand.
For the level scroll, I don't know how to correct it but if the player scrolls too much, maybe he wanted that to happen. Moreover if you go to the main menu and come back, the scroll rect gets reset so it's ok.
Thank you for your positive feedback and your help, that really helps me and give me the desire to continue this game. Don't hesitate to let me know if you see any other bugs !
yes I did have double bullet
Another bug horizontally connected walls only half blow up the top half stays but is not a physical object and the shop button on the next level screen seems to be broken but only on level 8
Enemy bullets just either stop or float sideways when hitting another enemy
Not as important but the double in double barrel and double shot is missing a u
Also if you really hug a corner with double barrel you can shoot without geting shot
Also I don't know if it is just level 18 or all levels designed with the same layout you can go through the wall in certain places
Next button on 18 isn't working
Level 19 can't be clicked on (is 18 the last level so far or is it just unlucky that both ways of getting there are broken)
Hello !
I didn't have much time to patch all those bugs so I tried my best.
Yes, I can't spell English so I added those "u" :)
Level 18 is the last one for now, I will make more levels later but I want to focus on the implementation of multiplayer (and play Diablo 4)
I changed every horizontal obstacle to non breakable and I will try to make those obstacle destroy properly later.
The only bug I couldn't fix was the canon going through the tiles. Unfortunately, I need to change all my levels for that and I don't have the time to do it but I put it in my trello list !
Thank you for your feedbacks and have a nice day !
You have a good day too and keep up the good work :)